How Sprout works

One plant, one greenhouse, one coin. Trades water it, sells burn it, and every time it sprouts, holders get paid.

Level–
Drops to sprout–
Paydays–
Payouts–

Water and acid

The site watches every $SPROUT trade on Montra (Elysium) as it happens.

Buy = one drop of water rains from the cloud into the pot and adds one drop to the rain gauge.
Sell = one drop of acid. It takes one drop back out of the gauge (never below empty) and the leaves wilt. Water heals them.

Dust trades under 0.03 HYPE don't count, so nobody can fill the gauge with free spam.

Levels

When the gauge reaches 200 drops, the plant sprouts to the next level and the gauge starts again. Each level the plant gets taller and fuller. It flowers from level 5, grows berries from level 9, and its pot upgrades at levels 3, 6 and 9.

Paydays

$SPROUT was launched on Montra with its fees going to the holders, locked for good. The creator share of every buy and sell is paid in HYPE to everyone holding $SPROUT, split by bag size, and streams in over the hour after each trade.

Every sprout is a payday: the site pushes everyone's earned HYPE straight to their wallets, so nobody has to claim. You can also claim any time from the token page on Montra.

Who gets paid

WalletPaid?
Holds any $SPROUTYes, in proportion to the bag, for the time it is held.
Sold or sent awayKeeps what it earned up to that moment.
The pool, Montra contracts, the burn addressNo.
Other contracts (lockers, vaults)They earn, but must claim themselves; pushes only reach wallets.

Safety

The site never holds anyone's money. Rewards sit in the $SPROUT token contract itself, and a payday only pushes what each holder has already earned there. Pushing twice is harmless: the second push sends nothing.

Checking it

The live state is public at /api/state. Every payday is at /api/harvests, and who it reached is at /api/harvest/n.